Electro Brain Corporation
Salt Lake City, UT.
1990 - 1995
Responsible for the Company’s Nintendo and Sega console-specific product portfolio (both "set-top" and "hand-held.") Directed "3rd Party" production teams, worldwide. Managed the Company’s affiliate publishing label relationship with Absolute Entertainment;
Created relationships with Evans and Sutherland (potential equity position), Warner Bros. ("WB") and D.C. Comics, The Marvel Comics Group, Landmark Entertainment Group, Nickelodeon, MTV, and Conceptual Realities, Inc. (IP acquisition and licensing);
Developed and implemented a QA program consisting of over 100 individuals for concept evaluation and testing (compliance/functionality) of console games. Created a customer service support system and 1-900 "gameplay hint" telephone channels;
Authored instruction manuals and packaging copy.
Only Producer to have worked on both "3rd Party" Super FX Chip games published on SNES. All other Super FX chip games were published exclusively by Nintendo.